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TECHNOLOGY

The New Reality of Virtual Idols in a Meta World

At the intersection of KOLs and metaverse lies the niche world of “virtual idols”—animated characters created for the purpose of becoming celebrities.

author Aladin Farré
Aladin Farré
February 16, 2022
Previous Episode

China’s winter sports market : How to get 300 million snow enthusiasts?

The 2022 Winter Olympics is about to start in Beijing, with around 2900 athletes and possibly zero spectators, yet the country now boasts 300 million winter sports enthusiasts. How did China’s winter sports industry grow so fast, and does it differ from other nations?

Next Episode

Creating Games for the West (Part 1 – China’s video game industry)

If China has some issues exporting its music & film, did you know that video games often meet success on the international market?

At the intersection of KOLs and metaverse lies the niche world of “virtual idols”—animated characters created for the purpose of becoming celebrities. Started in Japan in the 1980s, virtual idols have exploded in popularity in China, especially as Covid-19 continues to change the world of live entertainment: In 2021, the Chinese virtual idol industry was worth 6.2 billion renminbi (almost 1 billion US dollars), and animated star Luo Tianyi attracted over 2.7 million viewers in a Taobao livestream. So how do you build successful virtual idols in China, and will their popularity last in the real world?  

Featuring
- Elaine Yau - showbiz reporter 
- Inés Feng - Kunyue Shanghai VP 
- Peng Mengyu - Dreamland Maker Tech Branding director 

Middle Earth is distributed by The World of Chinese (www.theworldofchinese.com). Every two months, both in print and online, the team at TWOC takes a contemporary issue in Chinese society and culture and looks behind the headlines to share how it affects people on the ground.  

Middle Earth is made by China Compass Productions and hosted by Aladin Farré. If you have a China-themed cultural project like shooting your next documentary or look for a specific talent, please get in touch! 

With thanks to Sean Calvo for music support. 

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