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SOCIETY

New Game: The Changing Hands of Chinese Gaming

Find out how China’s increasing gaming literacy and female representation are reshaping the industry, and more with our latest magazine issue

The Editors
December 17, 2024
DSC02192
Photo Credit: Jiayu Zhang
00:00
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As the world’s second-largest video game market, China boasts 674 million gamers, generating an impressive 302 billion yuan (42 billion US dollars) in revenue over the past year. Its homemade games are becoming increasingly popular in the global market, with recent hits like Black Myth: Wukong and Genshin Impact. Gaming is also affecting almost everyone in the country’s highly digitalized society, with apps designed using gamified systems to hook users.


Grab your print copy today!

  • Domestic (China) Shipping
  • International Shipping

In this issue’s cover story, we explore a new generation of gamers and parents challenging China’s traditional view of gaming as a vice. Experts argue that at the heart of issues like game addiction lies low gaming literacy—the inability to engage with video games critically. We also delve into the world of China’s female gamers, developers, and professional players, who continue to face gender discrimination. More female producers in the industry may be the key to driving change.

development of China's video game industry
new generation of Chinese parents and gamers, gaming literacy
female gamers and developers in China, gender discrimination

In our other feature stories, we traveled to former coal mines to find out about their difficult transformation into public gardens and tourist sites. Dubbed the “garment kingdom,” Guangzhou’s Kanglu villages are also undergoing a lengthy urban renewal project. We talked to textile workers and factory owners about how their livelihoods have been affected.

Chinese college dorms
Chinese college dorms

In our travel column, inspired by the hype surrounding Black Myth, we traced the ancient temples and sculptures featured in the game to Jincheng, Shanxi, a city grappling with the challenge of balancing tourism and preservation.

Jincheng, Shanxi province, has been dubbed a “museum of ancient Chinese architecture”
The centuries-old structures in Shanxi have preserved ancient beliefs as well
Some sites in Jincheng receive very few visitors due to their remote location

Elsewhere in the issue, American roller coaster enthusiast Natcher Pruett shares his journey to find good rides and a fan community in China; food writer Paul Chen uncovers how his hometown, the Chaoshan region on the southeastern coast of Guangdong province, became a global capital of beef hotpot; and much more. We hope you enjoy reading!

An American roller coaster enthusiast’s bumpy road to find good rides and community in China
Chinese film “Like a Rolling Stone”
Artist Zhang Xian captures the unseen struggles of new mothers while reclaiming her own identity
Chinese needle felt artist Zhang Xian, struggles of new mothers
localization, China’s first AAA game, Black Myth: Wukong

Grab a print copy of our latest issue today! (China/International)

Tags:
GENDER DISCRIMINATION VIDEO GAMES FEMALE EMPOWERMENT PARENTING

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